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Cross-check evidence

Ages 8–10 · Est. 35–50 minutes · 2–6 players

The Lost Maker Label

A maker lent a model under a symbol tag; the delivery desk recorded only the matching tray. Work together to find the missing maker label.

6 clues, gradual hints and a complete paper finish. Choose a reader, a recorder and a checker, then work through the mission together.

See every player clue ↓

The Lost Maker Label: Use the maker receipts and tray ledger to follow the completed record. Match printed keys, then report the requested field. A planned or cancelled entry cannot prove a move.

Your mission

Work together to find the missing maker label.

Welcome to the makers fair. A maker lent a model under a symbol tag; the delivery desk recorded only the matching tray. Your team has the original records on the table. First recover five pieces of information, then use the final plan to find the missing maker label. Keep every result beside its badge so another teammate can check your reasoning.

How your team will think

Join records, check source status and explain why a near match fails.

Keep the badge results beside the candidate sheet. For each candidate, point to the evidence that supports or rejects it; the final choice must pass every printed check.

Set up in one room

  1. Print the six player sheets and two record sheets for each team. Keep answers and hints with the host.
  2. Lay out Maker receipts, Supply cards, the remaining clue sheets and the final plan. All task records are printed inside the sheets; no extra prop is needed.
  3. After each clue, pass roles one seat clockwise. With two players, combine Reader with Recorder and Checker with Builder. With five or six, add a second checker and a source finder; everyone explains one decision.

Bring to the table

  • One complete player set and record set per team
  • One pencil per child
  • One adult host with the answer and hint pages

Print and sorting checklist · Plan the player roles

Ages and durations are design estimates. Choose the pace and reading support that suit your group.

Look before you print

See all 6 player clues

These are the actual figures and instructions from the player pack. Read the final page’s rule along with the earlier clues.

Clue 1 of 6

Record

Use the maker receipts and tray ledger to follow the completed record. Match printed keys, then report the requested field. A planned or cancelled entry cannot prove a move.

The Lost Maker Label: Use the maker receipts and tray ledger to follow the completed record. Match printed keys, then report the requested field. A planned or cancelled entry cannot prove a move.
Read this clue in text

Maker receipts item: Stand | tag: PINE | status: checked item: Case | tag: WAVE | status: cancelled item: Tray | tag: STAR | status: draft item: TrialModel | tag: WAVE | status: draft Tray ledger tag: STAR | bay: NORTH tag: PINE | bay: EAST tag: WAVE | bay: WEST Checked notice bay: WEST | seal: RING bay: NORTH | seal: KITE bay: EAST | seal: LEAF Cross-check Match A.tag to B.tag. Match B.bay to C.bay. A.status is checked. Report C.seal.

Clue 2 of 6

Kit

The maker built a paper garden model. Pack the lightest display kit covering its cover, water and food labels. A combined card may serve two labels. Keep the total inside the carrier limit.

The Lost Maker Label: The maker built a paper garden model. Pack the lightest display kit covering its cover, water and food labels. A combined card may serve two labels. Keep the total inside the carrier limit.
Read this clue in text

Supply cards A: weight 4; gives cover+water B: weight 2; gives food C: weight 1; gives cover D: weight 3; gives water+food E: weight 6; gives cover+water+food Packing order Capacity 7; must cover cover, water, food. Use the lightest complete kit. Each card once. Write chosen card IDs alphabetically, with hyphens.

Clue 3 of 6

Order

Arrange the four event cards using every witness note. "Immediately before" means there is no event between them. Report the requested position after the whole order has been checked.

The Lost Maker Label: Arrange the four event cards using every witness note. "Immediately before" means there is no event between them. Report the requested position after the whole order has been checked.
Read this clue in text

Event cards A: Load tray B: Mark tag C: Lend model D: Build model Witness notes C is before A. B is before C. D is before B. Report the event ID in position 2.

Clue 4 of 6

Signal

Each signal means one different word. Use the training examples to recover the legend. Words marked "any order" may be swapped; compare shared signals across cards. Decode the received message from left to right. The desk uses this message when handling a lost maker label.

The Lost Maker Label: Each signal means one different word. Use the training examples to recover the legend. Words marked "any order" may be swapped; compare shared signals across cards. Decode the received message from left to right. The desk uses this message when handling a lost maker label.
Read this clue in text

Unlabelled legend Signals: DOT, BAR, ARC. Words: WAIT, SEND, TURN. Each signal has one word; each word is used once. Training messages DOT+BAR means TURN+SEND (any order) BAR+ARC means TURN+WAIT (any order) DOT+ARC means SEND+WAIT (any order) Received message ARC > DOT Report decoded words in order, with hyphens.

Clue 5 of 6

Habitat

The maker describes a label by its edge and mount. Compare all label cards, keep the ones satisfying both recorded features, and report the matching label ID.

The Lost Maker Label: The maker describes a label by its edge and mount. Compare all label cards, keep the ones satisfying both recorded features, and report the matching label ID.
Read this clue in text

Display label shapes LOOP: edge=round; mount=clip; mark=dot TAB: edge=square; mount=clip; mark=bar FLAG: edge=round; mount=pin; mark=bar CARD: edge=square; mount=pin; mark=dot Required features mount must be clip. edge must not be square. Report the one matching card ID.

Clue 6 of 6

Final

Use each recorded result in the evidence key to learn one feature. Compare all five features with the location plan. Report the one location ID supported by every source, then explain why a nearby alternative fails.

The Lost Maker Label: Use each recorded result in the evidence key to learn one feature. Compare all five features with the location plan. Report the one location ID supported by every source, then explain why a nearby alternative fails.
Read this clue in text

Location plan BAY-G: leaf / south / stone / lower / square BAY-H: leaf / south / wood / upper / round BAY-I: ring / south / stone / upper / square BAY-J: leaf / north / wood / upper / square BAY-K: leaf / north / wood / upper / round BAY-L: ring / south / wood / lower / square BAY-A: leaf / north / stone / upper / round BAY-B: ring / south / stone / lower / round BAY-C: ring / north / wood / upper / round BAY-D: ring / south / stone / lower / square BAY-E: leaf / north / wood / lower / round BAY-F: ring / north / stone / lower / square Column order and evidence key Stamp (Record): LEAF=leaf; RING=ring Door (Kit): A-B=south; C-D=north Surface (Order): B=wood; A=stone Level (Signal): WAIT-TURN=lower; WAIT-SEND=upper Seal (Habitat): LOOP=round; TAB=square

Start after: Record, Kit, Order, Signal, Habitat

A different kind of mystery next

Keep the habit of sharing evidence and try a new reasoning task.