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Host Raptor Camp Bridge Earlier edition · 1.0.0 Use this edition with the same version of your printed clues. Its saved progress is separate from the current game.
Download matching edition 1.0.0 These ready-made files match the clues on this page. Host and full bundles include answers.
The camp desk needs a safe imaginary crossing plan. Find the open corridor, work out equal supply weights and put the bridge checks in order. Collect five named badge digits and use the final sheet. Every clue is on the table; ask the host for one hint at a time.
Before you start Print one player pack and two record sheets per team. Keep the host answers and all three hint levels with the adult. Keep every clue as a full sheet at one table. Put the final sheet face down until all five results are recorded. Nothing needs cutting, folding or hiding. Give each child a pencil. Choose a reader, recorder and checker, and swap jobs after each clue. Use one team for 2–4 children or two teams for 5–6.
Rotate player roles · Choose a useful hint · Manage two teams
TeamTeam 1 Team 2 Clue check & hints 1. Path Mark this clue completeHint 1 Begin at S and trace only white cells.
Hint 2 The first move from S is right. Follow only edge-connected white cells; a corner touch cannot cross a wall.
Hint 3 The connected corridor reaches row 5, column 5. Copy the exit label printed there.
Reveal host answer 3
The open corridor from S reaches row 5 column 5, exit 3; the other labelled exits are separated by walls.
2. Load Mark this clue completeHint 1 Loose units are not parcels. Every parcel has equal weight.
Hint 2 Remove 2 loose units from 26. That leaves 24 for the equal parcels.
Hint 3 Share 24 equally among 4 parcels. Substitute one parcel's weight into the second rule.
Reveal host answer 6
Remove 2 from 26; share 24 among 4 parcels to get 6. Check 2 x 6 + 3 = 15.
3. Builder Mark this clue completeHint 1 No item can belong to two people. Cross out each forbidden pairing.
Hint 2 Oli cannot have two items, so Oli must have Map.
Hint 3 Cross Map off for the other two people. Apply the last NOT rule, then find Oli's item.
Reveal host answer 5
Bex has Beam; Oli has Map; Rae has Rope. Oli's item gives 5.
4. Checks Mark this clue completeHint 1 The printed cards are deliberately out of order.
Hint 2 Read plan must come first. Work out which action comes directly after it.
Hint 3 The first two actions are Read plan, then Check beam. Finish the chain and read position 4.
Reveal host answer 9
The only order is Read plan > Check beam > Mark bridge > Cross camp. Position 4 carries 9.
5. Signal Mark this clue completeHint 1 Use the letter under each named shape.
Hint 2 The first two shapes give C then A. Decode the remaining shapes the same way.
Hint 3 Write CA first, then one letter per remaining shape. Choose the table row matching the whole message.
Reveal host answer 6
The decoded word is CAMP; its row gives 6.
6. Final Mark this clue completeNeeds: Path, Load, Builder, Checks, Signal
Hint 1 Keep all five named badge results beside this sheet.
Hint 2 At Start, choose Stop 1. Dead end has no path to Finish.
Hint 3 Follow Stop 1, 2, 3, 4, 5 to Finish. Copy the badge digit beside each stop in that order.
Reveal host answer 69653
Start > Stop 1 > Stop 2 > Stop 3 > Stop 4 > Stop 5 > Finish; Load > Checks > Signal > Builder > Path
Suggested timeline 3 minutes: Read the story, show the badge record and choose roles. 4 minutes: Solve Path. Offer one hint level at a time if wanted. 5 minutes: Solve Load. Offer one hint level at a time if wanted. 6 minutes: Solve Builder. Offer one hint level at a time if wanted. 5 minutes: Solve Checks. Offer one hint level at a time if wanted. 4 minutes: Solve Signal. Offer one hint level at a time if wanted. 5 minutes: Use the five results on the final sheet. 2 minutes: Read the ending and thank each teammate. Pause whenever the group needs a break. This is a planning estimate.
Record paper game complete
Finish with a short group review